Unity 2020 export fbx

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You spend thousands of $ for something that doesn't work. I mean you could at least make the importer open source so that we could at least fix it ourselves.

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That's embarassing for Reallusion and all I can do is advise: I just tried the latest version of CC3 and it still doesn't work properly. Seeing how Unreal comes up with their very own Meta Human creator which probably will make CC3 obsolete for Unreal, it would be nice if Reallusion could at least address the issues of other engines like Unity. Will Reallusion ever address the issues with Unity?

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